My randomiXer, now v1.1, is here!
A few notes about this update:
This version features a Brownian-Motion-like implementation of the random numbers calculation method: it features an ideal 'wheel of numbers' which turns in two different directions (i.e. positive or negative) giving random values using Einstein's Brownian Motion expression and the numbers are picked only when a indicator value changes from 0 to 1.These generated numbers are then added to the previously calculated result.
This update also fixes the bug that occurred when switching from Numeric to Alphanumeric output and vice versa.
To download, click on the link at the top of this post.